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Stalker XRF Book

This book documents the X-Ray Forge script engine, build pipeline, CLI tools, and supporting modding workflow for S.T.A.L.K.E.R.: Call of Pripyat projects.

Use it when you need to:

  • set up the XRF engine project locally;
  • build scripts, configs, UI forms, translations, and resources into target/gamedata;
  • use the local CLI for linking, verification, packaging, engine switching, and asset utilities;
  • understand how the rewritten TypeScript script engine maps to X-Ray Lua scripts;
  • debug game logic, UI, weather, logs, and runtime state.

The implementation source lives in stalker-xrf-engine. This book should describe behavior that is implemented there or in the sibling XRF tool/resource repositories.

Resource Repositories

References

  • This site is built with mdBook.
  • XRF targets OpenXRay as the main engine fork.