Stalker XRF Book
This book documents the X-Ray Forge script engine, build pipeline, CLI tools, and supporting modding workflow for S.T.A.L.K.E.R.: Call of Pripyat projects.
Use it when you need to:
- set up the XRF engine project locally;
- build scripts, configs, UI forms, translations, and resources into
target/gamedata; - use the local CLI for linking, verification, packaging, engine switching, and asset utilities;
- understand how the rewritten TypeScript script engine maps to X-Ray Lua scripts;
- debug game logic, UI, weather, logs, and runtime state.
The implementation source lives in stalker-xrf-engine. This book should describe behavior that is implemented there or
in the sibling XRF tool/resource repositories.