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Function: getObjectPositioning()

ts
function getObjectPositioning(object: AnyGameObject): LuaMultiReturn<[number, number, number, vector]>;

Parameters

ParameterTypeDescription
objectAnyGameObjectAny game object used by the game engine.

Returns

LuaMultiReturn<[number, number, number, vector]>

Tuple of object position details: id, gvi, lvi, position.