Function: getObjectPositioning()
ts
function getObjectPositioning(object: AnyGameObject): LuaMultiReturn<[number, number, number, vector]>;Parameters
| Parameter | Type | Description |
|---|---|---|
object | AnyGameObject | Any game object used by the game engine. |
Returns
LuaMultiReturn<[number, number, number, vector]>
Tuple of object position details: id, gvi, lvi, position.