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Class: MockCUIDialogWnd

Mock base window class.

Extends

Extended by

Implements

  • CUIDialogWnd

Accessors

__name

Get Signature

ts
get __name(): string;
Returns

string

Implementation of

ts
CUIDialogWnd.__name

Inherited from

MockCUIWindow.__name


__name

Get Signature

ts
get static __name(): string;
Returns

string

Inherited from

MockCUIWindow.__name

Constructors

Constructor

ts
new MockCUIDialogWnd(): MockCUIDialogWnd;

Returns

MockCUIDialogWnd

Inherited from

MockCUIWindow.constructor

Methods

GetHeight()

ts
GetHeight(): number;

Returns

number

Window height.

Implementation of

ts
CUIDialogWnd.GetHeight

Inherited from

MockCUIWindow.GetHeight


GetWidth()

ts
GetWidth(): number;

Returns

number

Window width.

Implementation of

ts
CUIDialogWnd.GetWidth

Inherited from

MockCUIWindow.GetWidth


OnKeyboard()

ts
OnKeyboard(): boolean;

Returns

boolean

Inherited from

MockCUIWindow.OnKeyboard


Show()

ts
Show(isShown: boolean): void;

Show or hide the window.

Parameters

ParameterType
isShownboolean

Returns

void

Remarks

Visibility does not attach, detach, enable, or disable the window.

Implementation of

ts
CUIDialogWnd.Show

Inherited from

MockCUIWindow.Show


create()

ts
static create(): MockCUIDialogWnd;

Returns

MockCUIDialogWnd

Overrides

MockCUIWindow.create


mock()

ts
static mock(): CUIDialogWnd;

Returns

CUIDialogWnd

Overrides

MockCUIWindow.mock

Properties

AttachChild

ts
AttachChild: Mock<(window: CUIWindow) => void>;

Attach a child window.

Remarks

The Lua binding adopts child; after attachment, treat the parent as owning its lifetime.

Param

child

Child window.

Implementation of

ts
CUIDialogWnd.AttachChild

Inherited from

MockCUIWindow.AttachChild


children

ts
children: CUIWindow[] = [];

Inherited from

MockCUIWindow.children


DetachChild

ts
DetachChild: Mock<(window: CUIWindow) => void>;

Detach a child window.

Remarks

Detaching removes the parent relation. It does not reinitialize the window or attach it elsewhere.

Param

child

Child window.

Implementation of

ts
CUIDialogWnd.DetachChild

Inherited from

MockCUIWindow.DetachChild


Enable

ts
Enable: Mock<(isEnabled: boolean) => void>;

Enable or disable interaction.

Remarks

Enabled state and visibility are separate. Hidden controls can still be enabled.

Param

is_enabled

Whether the window should be enabled.

Implementation of

ts
CUIDialogWnd.Enable

Inherited from

MockCUIWindow.Enable


focusReceiveTime

ts
focusReceiveTime: number = 0;

Inherited from

MockCUIWindow.focusReceiveTime


FocusReceiveTime

ts
FocusReceiveTime: Mock<() => number>;

Returns

Level time when this window received focus.

Implementation of

ts
CUIDialogWnd.FocusReceiveTime

Inherited from

MockCUIWindow.FocusReceiveTime


GetAbsoluteRect

ts
GetAbsoluteRect: Mock<() => Frect>;

Returns

Window rectangle in screen coordinates.

Implementation of

ts
CUIDialogWnd.GetAbsoluteRect

Inherited from

MockCUIWindow.GetAbsoluteRect


GetFont

ts
GetFont: Mock<() => CGameFont>;

Get the font assigned to this window.

Remarks

Text controls need a font assigned before drawing custom text reliably.

Returns

Font assigned to this window.

Implementation of

ts
CUIDialogWnd.GetFont

Inherited from

MockCUIWindow.GetFont


GetHolder

ts
GetHolder: Mock<() => CDialogHolder>;

Get the dialog holder.

Remarks

The holder is available only after the dialog is assigned to one by the owning UI flow.

Returns

Dialog holder.

Implementation of

ts
CUIDialogWnd.GetHolder

GetMouseX

ts
GetMouseX: Mock<() => number>;

Get cursor X coordinate stored on this window.

Since

OpenXRay 2026-01-01, e3b0e3c5, PR #2028

Source

src/xrUICore/ui_export_script.cpp, CUIWindow.GetMouseX binding.

Returns

Current cursor X coordinate.

Implementation of

ts
CUIDialogWnd.GetMouseX

Inherited from

MockCUIWindow.GetMouseX


GetMouseY

ts
GetMouseY: Mock<() => number>;

Get cursor Y coordinate stored on this window.

Since

OpenXRay 2026-01-01, e3b0e3c5, PR #2028

Source

src/xrUICore/ui_export_script.cpp, CUIWindow.GetMouseY binding.

Returns

Current cursor Y coordinate.

Implementation of

ts
CUIDialogWnd.GetMouseY

Inherited from

MockCUIWindow.GetMouseY


GetWndPos

ts
GetWndPos: Mock<() => vector2>;

Returns

Window position relative to its parent.

Implementation of

ts
CUIDialogWnd.GetWndPos

Inherited from

MockCUIWindow.GetWndPos


HideDialog

ts
HideDialog: Mock<UnknownFunction>;

Hide the dialog.

Implementation of

ts
CUIDialogWnd.HideDialog

holder

ts
holder: CDialogHolder | null = null;

Init

ts
Init: Mock<(rectOrX: number | Frect, y?: number, width?: number, height?: number) => void>;

Initialize window rectangle.

Param

frect

Window rectangle.

Implementation of

ts
CUIDialogWnd.Init

Inherited from

MockCUIWindow.Init


isAutoDelete

ts
isAutoDelete: boolean = false;

Inherited from

MockCUIWindow.isAutoDelete


IsAutoDelete

ts
IsAutoDelete: Mock<() => boolean>;

Returns

Whether the engine owns and deletes this window with its parent.

Implementation of

ts
CUIDialogWnd.IsAutoDelete

Inherited from

MockCUIWindow.IsAutoDelete


IsCursorOverWindow

ts
IsCursorOverWindow: Mock<() => boolean>;

Returns

Whether the UI cursor is currently over this window.

Implementation of

ts
CUIDialogWnd.IsCursorOverWindow

Inherited from

MockCUIWindow.IsCursorOverWindow


isEnabled

ts
isEnabled: boolean = false;

Inherited from

MockCUIWindow.isEnabled


IsEnabled

ts
IsEnabled: Mock<() => boolean>;

Returns

Whether the window accepts interaction.

Implementation of

ts
CUIDialogWnd.IsEnabled

Inherited from

MockCUIWindow.IsEnabled


isPostProcessMode

ts
isPostProcessMode: boolean = false;

Inherited from

MockCUIWindow.isPostProcessMode


isShown

ts
isShown: boolean = false;

Inherited from

MockCUIWindow.isShown


IsShown

ts
IsShown: Mock<() => boolean>;

Returns

Whether the window is visible.

Implementation of

ts
CUIDialogWnd.IsShown

Inherited from

MockCUIWindow.IsShown


mouseX

ts
mouseX: number = 0;

Inherited from

MockCUIWindow.mouseX


mouseY

ts
mouseY: number = 0;

Inherited from

MockCUIWindow.mouseY


ResetPPMode

ts
ResetPPMode: Mock<() => void>;

Disable post-process mode for this window.

Remarks

Pair with CUIWindow.SetPPMode when a window no longer needs post-process rendering.

Implementation of

ts
CUIDialogWnd.ResetPPMode

Inherited from

MockCUIWindow.ResetPPMode


SetAutoDelete

ts
SetAutoDelete: Mock<(isAutoDelete: boolean) => void>;

Set whether the parent owns this child window.

Remarks

Use this for script-created windows that are attached to a parent and should be cleaned up with the UI tree.

Param

auto_delete

Whether the engine should delete the child automatically.

Implementation of

ts
CUIDialogWnd.SetAutoDelete

Inherited from

MockCUIWindow.SetAutoDelete


SetFont

ts
SetFont: Mock<(font: CGameFont) => void>;

Set the font used by this window.

Param

font

Font object.

Implementation of

ts
CUIDialogWnd.SetFont

Inherited from

MockCUIWindow.SetFont


SetHeight

ts
SetHeight: Mock<(height: number) => void>;

Set window height.

Param

height

New height.

Implementation of

ts
CUIDialogWnd.SetHeight

Inherited from

MockCUIWindow.SetHeight


SetHolder

ts
SetHolder: Mock<(holder: CDialogHolder) => void>;

Assign a dialog holder.

Param

holder

Dialog holder.

Implementation of

ts
CUIDialogWnd.SetHolder

SetPPMode

ts
SetPPMode: Mock<() => void>;

Enable post-process mode for this window.

Remarks

Use for windows meant to be drawn through the post-process UI path, and reset it when the window returns to normal UI rendering.

Implementation of

ts
CUIDialogWnd.SetPPMode

Inherited from

MockCUIWindow.SetPPMode


SetWidth

ts
SetWidth: Mock<(width: number) => void>;

Set window width.

Param

width

New width.

Implementation of

ts
CUIDialogWnd.SetWidth

Inherited from

MockCUIWindow.SetWidth


SetWindowName

ts
SetWindowName: Mock<(name: string) => void>;

Set debug/window name.

Param

name

Window name.

Implementation of

ts
CUIDialogWnd.SetWindowName

Inherited from

MockCUIWindow.SetWindowName


SetWndPos

ts
SetWndPos: Mock<(positionOrX: number | vector2, y?: number) => void>;

Set window position.

Param

vector2

New position.

Implementation of

ts
CUIDialogWnd.SetWndPos

Inherited from

MockCUIWindow.SetWndPos


SetWndRect

ts
SetWndRect: Mock<(rectOrX: number | Frect, y?: number, width?: number, height?: number) => void>;

Set window rectangle.

Param

rect

New rectangle.

Implementation of

ts
CUIDialogWnd.SetWndRect

Inherited from

MockCUIWindow.SetWndRect


SetWndSize

ts
SetWndSize: Mock<(sizeOrWidth: number | vector2, height?: number) => void>;

Set window size.

Param

vector2

New size.

Implementation of

ts
CUIDialogWnd.SetWndSize

Inherited from

MockCUIWindow.SetWndSize


ShowDialog

ts
ShowDialog: Mock<UnknownFunction>;

Show or hide the dialog.

Param

show

Whether the dialog should be visible.

Implementation of

ts
CUIDialogWnd.ShowDialog

windowFont

ts
windowFont: CGameFont | null = null;

Inherited from

MockCUIWindow.windowFont


windowName

ts
windowName: string | null = null;

Inherited from

MockCUIWindow.windowName


WindowName

ts
WindowName: Mock<() => string>;

Returns

Window name.

Implementation of

ts
CUIDialogWnd.WindowName

Inherited from

MockCUIWindow.WindowName


windowPosition

ts
windowPosition: vector2;

Inherited from

MockCUIWindow.windowPosition


windowRect

ts
windowRect: Frect | null = null;

Inherited from

MockCUIWindow.windowRect


windowSize

ts
windowSize: vector2;

Inherited from

MockCUIWindow.windowSize