Interface: IMockGameObjectConfig
Properties
alive?
ts
optional alive?: boolean;bleeding?
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optional bleeding?: number;characterRank?
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optional characterRank?: number;clsid?
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optional clsid?: number;community?
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optional community?: string;gameVertexId?
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optional gameVertexId?: number;health?
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optional health?: number;id?
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optional id?: number;infoPortions?
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optional infoPortions?: string[];inRestrictions?
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optional inRestrictions?: string;inventory?
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optional inventory?: [string | number, game_object][];levelVertexId?
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optional levelVertexId?: number;money?
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optional money?: number;morale?
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optional morale?: number;name?
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optional name?: string;outRestrictions?
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optional outRestrictions?: string;position?
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optional position?: vector;power?
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optional power?: number;psyHealth?
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optional psyHealth?: number;radiation?
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optional radiation?: number;rank?
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optional rank?: number;satiety?
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optional satiety?: number;section?
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optional section?: string;spawnIni?
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optional spawnIni?: ini_file | null;upgrades?
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optional upgrades?: string[];