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Variable: mockClsid

ts
const mockClsid: {
  actor: number;
  art_bast_artefact: number;
  art_black_drops: number;
  art_cta: number;
  art_dummy: number;
  art_electric_ball: number;
  art_faded_ball: number;
  art_galantine: number;
  art_gravi: number;
  art_gravi_black: number;
  art_mercury_ball: number;
  art_needles: number;
  art_rusty_hair: number;
  art_thorn: number;
  art_zuda: number;
  artefact: number;
  artefact_s: number;
  bloodsucker: number;
  bloodsucker_s: number;
  boar: number;
  boar_s: number;
  burer: number;
  burer_s: number;
  car: number;
  cat: number;
  cat_s: number;
  chimera: number;
  chimera_s: number;
  controller: number;
  controller_s: number;
  crow: number;
  destrphys_s: number;
  detector_scientific_s: number;
  device_detector_advanced: number;
  device_detector_elite: number;
  device_detector_scientific: number;
  device_detector_simple: number;
  device_flare: number;
  device_pda: number;
  device_torch: number;
  device_torch_s: number;
  dog_black: number;
  dog_red: number;
  dog_s: number;
  equ_exo: number;
  equ_helmet_s: number;
  equ_military: number;
  equ_scientific: number;
  equ_stalker: number;
  equ_stalker_s: number;
  flesh: number;
  flesh_group: number;
  flesh_s: number;
  fracture: number;
  fracture_s: number;
  game: number;
  game_cl_artefact_hunt: number;
  game_cl_capture_the_artefact: number;
  game_cl_deathmatch: number;
  game_cl_single: number;
  game_cl_team_deathmatch: number;
  game_sv_artefact_hunt: number;
  game_sv_capture_the_artefact: number;
  game_sv_deathmatch: number;
  game_sv_single: number;
  game_sv_team_deathmatch: number;
  game_ui_artefact_hunt: number;
  game_ui_capture_the_artefact: number;
  game_ui_deathmatch: number;
  game_ui_single: number;
  game_ui_team_deathmatch: number;
  gigant_s: number;
  graph_point: number;
  hanging_lamp: number;
  helicopter: number;
  helmet: number;
  hlamp_s: number;
  hud_manager: number;
  inventory_box: number;
  inventory_box_s: number;
  level: number;
  level_changer: number;
  level_changer_s: number;
  main_menu: number;
  mp_players_bag: number;
  nogravity_zone: number;
  obj_antirad: number;
  obj_antirad_s: number;
  obj_attachable: number;
  obj_bandage: number;
  obj_bandage_s: number;
  obj_bolt: number;
  obj_bottle: number;
  obj_bottle_s: number;
  obj_breakable: number;
  obj_climable: number;
  obj_document: number;
  obj_explosive: number;
  obj_explosive_s: number;
  obj_food: number;
  obj_food_s: number;
  obj_medkit: number;
  obj_medkit_s: number;
  obj_pda_s: number;
  obj_phskeleton: number;
  obj_phys_destroyable: number;
  obj_physic: number;
  online_offline_group: number;
  online_offline_group_s: number;
  phantom: number;
  poltergeist: number;
  poltergeist_s: number;
  projector: number;
  pseudo_gigant: number;
  pseudodog_s: number;
  psy_dog: number;
  psy_dog_phantom: number;
  psy_dog_phantom_s: number;
  psy_dog_s: number;
  rat: number;
  script_actor: number;
  script_heli: number;
  script_object: number;
  script_phys: number;
  script_restr: number;
  script_stalker: number;
  script_zone: number;
  smart_cover: number;
  smart_terrain: number;
  smart_zone: number;
  smartcover_s: number;
  snork: number;
  snork_s: number;
  space_restrictor: number;
  spectator: number;
  stalker: number;
  team_base_zone: number;
  torrid_zone: number;
  trader: number;
  tushkano: number;
  tushkano_s: number;
  wpn_ak74: number;
  wpn_ak74_s: number;
  wpn_ammo: number;
  wpn_ammo_m209: number;
  wpn_ammo_m209_s: number;
  wpn_ammo_og7b: number;
  wpn_ammo_og7b_s: number;
  wpn_ammo_s: number;
  wpn_ammo_vog25: number;
  wpn_ammo_vog25_s: number;
  wpn_auto_shotgun_s: number;
  wpn_binocular: number;
  wpn_binocular_s: number;
  wpn_bm16: number;
  wpn_bm16_s: number;
  wpn_fn2000: number;
  wpn_fort: number;
  wpn_grenade_f1: number;
  wpn_grenade_f1_s: number;
  wpn_grenade_fake: number;
  wpn_grenade_launcher: number;
  wpn_grenade_launcher_s: number;
  wpn_grenade_rgd5: number;
  wpn_grenade_rgd5_s: number;
  wpn_grenade_rpg7: number;
  wpn_groza: number;
  wpn_groza_s: number;
  wpn_hpsa: number;
  wpn_hpsa_s: number;
  wpn_knife: number;
  wpn_knife_s: number;
  wpn_lr300: number;
  wpn_lr300_s: number;
  wpn_pm: number;
  wpn_pm_s: number;
  wpn_rg6: number;
  wpn_rg6_s: number;
  wpn_rpg7: number;
  wpn_rpg7_s: number;
  wpn_scope: number;
  wpn_scope_s: number;
  wpn_shotgun: number;
  wpn_shotgun_s: number;
  wpn_silencer: number;
  wpn_silencer_s: number;
  wpn_stat_mgun: number;
  wpn_svd: number;
  wpn_svd_s: number;
  wpn_svu: number;
  wpn_svu_s: number;
  wpn_usp45: number;
  wpn_usp45_s: number;
  wpn_val: number;
  wpn_val_s: number;
  wpn_vintorez: number;
  wpn_vintorez_s: number;
  wpn_walther: number;
  wpn_walther_s: number;
  wpn_wmagaz: number;
  wpn_wmaggl: number;
  zombie: number;
  zombie_s: number;
  zone: number;
  zone_acid_fog: number;
  zone_bfuzz: number;
  zone_bfuzz_s: number;
  zone_campfire: number;
  zone_dead: number;
  zone_galant_s: number;
  zone_galantine: number;
  zone_mbald_s: number;
  zone_mincer: number;
  zone_mincer_s: number;
  zone_mosquito_bald: number;
  zone_radio_s: number;
  zone_radioactive: number;
  zone_rusty_hair: number;
  zone_torrid_s: number;
};

Mock table mapping engine class identifier names to numeric ids for tests.

Type Declaration

NameTypeDefault value
actornumber90
art_bast_artefactnumber0
art_black_dropsnumber1
art_ctanumber3
art_dummynumber4
art_electric_ballnumber5
art_faded_ballnumber6
art_galantinenumber7
art_gravinumber8
art_gravi_blacknumber2
art_mercury_ballnumber9
art_needlesnumber10
art_rusty_hairnumber11
art_thornnumber12
art_zudanumber13
artefactnumber41
artefact_snumber102
bloodsuckernumber14
bloodsucker_snumber108
boarnumber15
boar_snumber109
burernumber16
burer_snumber110
carnumber52
catnumber17
cat_snumber111
chimeranumber29
chimera_snumber112
controllernumber18
controller_snumber113
crownumber19
destrphys_snumber93
detector_scientific_snumber-1
device_detector_advancednumber53
device_detector_elitenumber54
device_detector_scientificnumber57
device_detector_simplenumber58
device_flarenumber55
device_pdanumber56
device_torchnumber59
device_torch_snumber146
dog_blacknumber20
dog_rednumber23
dog_snumber116
equ_exonumber60
equ_helmet_snumber70
equ_militarynumber61
equ_scientificnumber62
equ_stalkernumber63
equ_stalker_snumber65
fleshnumber24
flesh_groupnumber25
flesh_snumber117
fracturenumber26
fracture_snumber119
gamenumber70
game_cl_artefact_huntnumber45
game_cl_capture_the_artefactnumber46
game_cl_deathmatchnumber47
game_cl_singlenumber48
game_cl_team_deathmatchnumber49
game_sv_artefact_huntnumber129
game_sv_capture_the_artefactnumber130
game_sv_deathmatchnumber131
game_sv_singlenumber132
game_sv_team_deathmatchnumber133
game_ui_artefact_huntnumber147
game_ui_capture_the_artefactnumber148
game_ui_deathmatchnumber149
game_ui_singlenumber150
game_ui_team_deathmatchnumber151
gigant_snumber118
graph_pointnumber28
hanging_lampnumber94
helicopternumber50
helmetnumber64
hlamp_snumber125
hud_managernumber74
inventory_boxnumber95
inventory_box_snumber140
levelnumber69
level_changernumber84
level_changer_snumber85
main_menunumber86
mp_players_bagnumber87
nogravity_zonenumber211
obj_antiradnumber75
obj_antirad_snumber135
obj_attachablenumber76
obj_bandagenumber77
obj_bandage_snumber136
obj_boltnumber78
obj_bottlenumber79
obj_bottle_snumber137
obj_breakablenumber91
obj_climablenumber92
obj_documentnumber80
obj_explosivenumber81
obj_explosive_snumber138
obj_foodnumber82
obj_food_snumber139
obj_medkitnumber83
obj_medkit_snumber142
obj_pda_snumber144
obj_phskeletonnumber100
obj_phys_destroyablenumber99
obj_physicnumber96
online_offline_groupnumber88
online_offline_group_snumber89
phantomnumber30
poltergeistnumber31
poltergeist_snumber120
projectornumber98
pseudo_gigantnumber27
pseudodog_snumber121
psy_dognumber22
psy_dog_phantomnumber21
psy_dog_phantom_snumber114
psy_dog_snumber115
ratnumber32
script_actornumber134
script_helinumber51
script_objectnumber103
script_physnumber97
script_restrnumber127
script_stalkernumber35
script_zonenumber101
smart_covernumber104
smart_terrainnumber105
smart_zonenumber106
smartcover_snumber107
snorknumber33
snork_snumber122
space_restrictornumber126
spectatornumber128
stalkernumber34
team_base_zonenumber214
torrid_zonenumber215
tradernumber36
tushkanonumber37
tushkano_snumber123
wpn_ak74number173
wpn_ak74_snumber152
wpn_ammonumber39
wpn_ammo_m209number42
wpn_ammo_m209_snumber141
wpn_ammo_og7bnumber43
wpn_ammo_og7b_snumber143
wpn_ammo_snumber40
wpn_ammo_vog25number44
wpn_ammo_vog25_snumber145
wpn_auto_shotgun_snumber153
wpn_binocularnumber174
wpn_binocular_snumber154
wpn_bm16number175
wpn_bm16_snumber155
wpn_fn2000number176
wpn_fortnumber177
wpn_grenade_f1number66
wpn_grenade_f1_snumber67
wpn_grenade_fakenumber68
wpn_grenade_launchernumber178
wpn_grenade_launcher_snumber156
wpn_grenade_rgd5number71
wpn_grenade_rgd5_snumber72
wpn_grenade_rpg7number73
wpn_grozanumber179
wpn_groza_snumber157
wpn_hpsanumber180
wpn_hpsa_snumber158
wpn_knifenumber181
wpn_knife_snumber159
wpn_lr300number182
wpn_lr300_snumber160
wpn_pmnumber183
wpn_pm_snumber161
wpn_rg6number184
wpn_rg6_snumber162
wpn_rpg7number185
wpn_rpg7_snumber163
wpn_scopenumber186
wpn_scope_snumber164
wpn_shotgunnumber187
wpn_shotgun_snumber165
wpn_silencernumber188
wpn_silencer_snumber166
wpn_stat_mgunnumber189
wpn_svdnumber190
wpn_svd_snumber167
wpn_svunumber191
wpn_svu_snumber168
wpn_usp45number192
wpn_usp45_snumber169
wpn_valnumber193
wpn_val_snumber170
wpn_vintoreznumber194
wpn_vintorez_snumber171
wpn_walthernumber195
wpn_walther_snumber172
wpn_wmagaznumber196
wpn_wmagglnumber197
zombienumber38
zombie_snumber124
zonenumber216
zone_acid_fognumber204
zone_bfuzznumber205
zone_bfuzz_snumber198
zone_campfirenumber206
zone_deadnumber207
zone_galant_snumber199
zone_galantinenumber208
zone_mbald_snumber200
zone_mincernumber210
zone_mincer_snumber201
zone_mosquito_baldnumber209
zone_radio_snumber202
zone_radioactivenumber212
zone_rusty_hairnumber213
zone_torrid_snumber203