Class: CMainMenu
Main menu binding.
Source
C++ class CMainMenu
Custom Constructor
CMainMenu
Remarks
Engine-owned singleton returned by main_menu.get_main_menu().
Constructors
Constructor
ts
new CMainMenu(): CMainMenu;Returns
CMainMenu
Methods
CancelDownload()
ts
CancelDownload(): void;Cancel the active multiplayer map download.
Returns
void
GetAccountMngr()
ts
GetAccountMngr(): account_manager;Get the multiplayer account manager.
Returns
Account manager.
GetCDKey()
ts
GetCDKey(): string;Get the CD key stored by the game.
Returns
string
CD key string.
GetDemoInfo()
ts
GetDemoInfo(fileName: string): Nullable<demo_info>;Read metadata for a recorded demo file.
Parameters
| Parameter | Type | Description |
|---|---|---|
fileName | string | Demo file name. |
Returns
Nullable<demo_info>
Demo info, or null when it cannot be read.
GetGSVer()
ts
GetGSVer(): string;Get GameSpy protocol version string.
Returns
string
GameSpy version.
GetLoginMngr()
ts
GetLoginMngr(): login_manager;Get the multiplayer login manager.
Returns
Login manager.
GetPatchProgress()
ts
GetPatchProgress(): Patch_Dawnload_Progress;Get patch download progress.
Returns
Patch progress object.
GetPlayerName()
ts
GetPlayerName(): string;Get the current player name.
Returns
string
Player name.
GetProfileStore()
ts
GetProfileStore(): profile_store;Get the multiplayer profile store.
Returns
Profile store.
ValidateCDKey()
ts
ValidateCDKey(): boolean;Validate the stored CD key.
Returns
boolean
Whether the CD key is valid.