Class: GAME_TYPE
Game type constants used by menu and multiplayer scripts.
Source
C++ class GAME_TYPE
Custom Constructor
GAME_TYPE
Constructors
Constructor
ts
new GAME_TYPE(): GAME_TYPE;Returns
GAME_TYPE
Properties
eGameIDArtefactHunt
ts
readonly static eGameIDArtefactHunt: 8;Engine enum value for GAME_TYPE.eGameIDArtefactHunt.
eGameIDCaptureTheArtefact
ts
readonly static eGameIDCaptureTheArtefact: 16;Engine enum value for GAME_TYPE.eGameIDCaptureTheArtefact.
eGameIDDeathmatch
ts
readonly static eGameIDDeathmatch: 2;Engine enum value for GAME_TYPE.eGameIDDeathmatch.
eGameIDTeamDeathmatch
ts
readonly static eGameIDTeamDeathmatch: 4;Engine enum value for GAME_TYPE.eGameIDTeamDeathmatch.
GAME_ANY
ts
readonly static GAME_ANY: 0;Engine enum value for GAME_TYPE.GAME_ANY.
GAME_ARTEFACTHUNT
ts
readonly static GAME_ARTEFACTHUNT: 7;Engine enum value for GAME_TYPE.GAME_ARTEFACTHUNT.
GAME_CAPTURETHEARTEFACT
ts
readonly static GAME_CAPTURETHEARTEFACT: 8;Engine enum value for GAME_TYPE.GAME_CAPTURETHEARTEFACT.
GAME_CS
ts
readonly static GAME_CS: 5;Engine enum value for GAME_TYPE.GAME_CS.
GAME_DEATHMATCH
ts
readonly static GAME_DEATHMATCH: 2;Engine enum value for GAME_TYPE.GAME_DEATHMATCH.
GAME_DUMMY
ts
readonly static GAME_DUMMY: 255;Engine enum value for GAME_TYPE.GAME_DUMMY.
GAME_SINGLE
ts
readonly static GAME_SINGLE: 1;Engine enum value for GAME_TYPE.GAME_SINGLE.
GAME_TEAMDEATHMATCH
ts
readonly static GAME_TEAMDEATHMATCH: 6;Engine enum value for GAME_TYPE.GAME_TEAMDEATHMATCH.
GAME_UNKNOWN
ts
readonly static GAME_UNKNOWN: -1;Engine enum value for GAME_TYPE.GAME_UNKNOWN.