Skip to content

Class: MonsterSpace

Monster movement, animation, and sound constants.

Source

C++ class MonsterSpace

Custom Constructor

MonsterSpace

Remarks

These constants are grouped by the original engine namespace, not by TypeScript use site. Some values are used by stalker movement controllers, some by monsters, and head animation values are used by trader sound actions.

Constructors

Constructor

ts
new MonsterSpace(): MonsterSpace;

Returns

MonsterSpace

Properties

head_anim_angry

ts
readonly static head_anim_angry: 1;

Engine enum value for MonsterSpace.head_anim_angry.


head_anim_glad

ts
readonly static head_anim_glad: 2;

Engine enum value for MonsterSpace.head_anim_glad.


head_anim_kind

ts
readonly static head_anim_kind: 3;

Engine enum value for MonsterSpace.head_anim_kind.


head_anim_normal

ts
readonly static head_anim_normal: 0;

Engine enum value for MonsterSpace.head_anim_normal.


sound_script

ts
readonly static sound_script: 128;

Engine enum value for MonsterSpace.sound_script.