Class: choose_type
Editor asset chooser mode constants.
Source
src/xrServerEntities/script_properties_list_helper_script.cpp, choose_type binding.
Custom Constructor
choose_type
Properties
compiler_shader
ts
readonly static compiler_shader: number;custom
ts
readonly static custom: number;engine_shader
ts
readonly static engine_shader: number;entity
ts
readonly static entity: number;game_animation
ts
readonly static game_animation: number;game_motion
ts
readonly static game_motion: number;library_object
ts
readonly static library_object: number;light_animation
ts
readonly static light_animation: number;material
ts
readonly static material: number;particle_effect
ts
readonly static particle_effect: number;particle_system
ts
readonly static particle_system: number;skeleton_animations
ts
readonly static skeleton_animations: number;skeleton_bones
ts
readonly static skeleton_bones: number;sound_environment
ts
readonly static sound_environment: number;sound_source
ts
readonly static sound_source: number;spawn_item
ts
readonly static spawn_item: number;texture
ts
readonly static texture: number;visual
ts
readonly static visual: number;