Skip to content

Class: choose_type

Editor asset chooser mode constants.

Source

src/xrServerEntities/script_properties_list_helper_script.cpp, choose_type binding.

Custom Constructor

choose_type

Properties

compiler_shader

ts
readonly static compiler_shader: number;

custom

ts
readonly static custom: number;

engine_shader

ts
readonly static engine_shader: number;

entity

ts
readonly static entity: number;

game_animation

ts
readonly static game_animation: number;

game_motion

ts
readonly static game_motion: number;

library_object

ts
readonly static library_object: number;

light_animation

ts
readonly static light_animation: number;

material

ts
readonly static material: number;

particle_effect

ts
readonly static particle_effect: number;

particle_system

ts
readonly static particle_system: number;

skeleton_animations

ts
readonly static skeleton_animations: number;

skeleton_bones

ts
readonly static skeleton_bones: number;

sound_environment

ts
readonly static sound_environment: number;

sound_source

ts
readonly static sound_source: number;

spawn_item

ts
readonly static spawn_item: number;

texture

ts
readonly static texture: number;

visual

ts
readonly static visual: number;