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Class: game_messages

Multiplayer game event ids sent through game state messaging.

Source

C++ class game_messages

Custom Constructor

game_messages

Constructors

Constructor

ts
protected new game_messages(): game_messages;

Engine-owned multiplayer event constants.

Returns

game_messages

Properties

GAME_EVENT_ARTEFACT_DESTROYED

ts
readonly static GAME_EVENT_ARTEFACT_DESTROYED: 17;

Engine enum value for game_messages.GAME_EVENT_ARTEFACT_DESTROYED.


GAME_EVENT_ARTEFACT_DROPPED

ts
readonly static GAME_EVENT_ARTEFACT_DROPPED: 19;

Engine enum value for game_messages.GAME_EVENT_ARTEFACT_DROPPED.


GAME_EVENT_ARTEFACT_ONBASE

ts
readonly static GAME_EVENT_ARTEFACT_ONBASE: 20;

Engine enum value for game_messages.GAME_EVENT_ARTEFACT_ONBASE.


GAME_EVENT_ARTEFACT_SPAWNED

ts
readonly static GAME_EVENT_ARTEFACT_SPAWNED: 16;

Engine enum value for game_messages.GAME_EVENT_ARTEFACT_SPAWNED.


GAME_EVENT_ARTEFACT_TAKEN

ts
readonly static GAME_EVENT_ARTEFACT_TAKEN: 18;

Engine enum value for game_messages.GAME_EVENT_ARTEFACT_TAKEN.


GAME_EVENT_BUY_MENU_CLOSED

ts
readonly static GAME_EVENT_BUY_MENU_CLOSED: 23;

Engine enum value for game_messages.GAME_EVENT_BUY_MENU_CLOSED.


GAME_EVENT_PLAYER_BUY_FINISHED

ts
readonly static GAME_EVENT_PLAYER_BUY_FINISHED: 2;

Engine enum value for game_messages.GAME_EVENT_PLAYER_BUY_FINISHED.


GAME_EVENT_PLAYER_CHANGE_SKIN

ts
readonly static GAME_EVENT_PLAYER_CHANGE_SKIN: 6;

Engine enum value for game_messages.GAME_EVENT_PLAYER_CHANGE_SKIN.


GAME_EVENT_PLAYER_CHANGE_TEAM

ts
readonly static GAME_EVENT_PLAYER_CHANGE_TEAM: 6;

Engine enum value for game_messages.GAME_EVENT_PLAYER_CHANGE_TEAM.


GAME_EVENT_PLAYER_CONNECTED

ts
readonly static GAME_EVENT_PLAYER_CONNECTED: 8;

Engine enum value for game_messages.GAME_EVENT_PLAYER_CONNECTED.


GAME_EVENT_PLAYER_DISCONNECTED

ts
readonly static GAME_EVENT_PLAYER_DISCONNECTED: 9;

Engine enum value for game_messages.GAME_EVENT_PLAYER_DISCONNECTED.


GAME_EVENT_PLAYER_ENTER_TEAM_BASE

ts
readonly static GAME_EVENT_PLAYER_ENTER_TEAM_BASE: 21;

Engine enum value for game_messages.GAME_EVENT_PLAYER_ENTER_TEAM_BASE.


GAME_EVENT_PLAYER_JOIN_TEAM

ts
readonly static GAME_EVENT_PLAYER_JOIN_TEAM: 13;

Engine enum value for game_messages.GAME_EVENT_PLAYER_JOIN_TEAM.


GAME_EVENT_PLAYER_KILL

ts
readonly static GAME_EVENT_PLAYER_KILL: 1;

Engine enum value for game_messages.GAME_EVENT_PLAYER_KILL.


GAME_EVENT_PLAYER_KILLED

ts
readonly static GAME_EVENT_PLAYER_KILLED: 11;

Engine enum value for game_messages.GAME_EVENT_PLAYER_KILLED.


GAME_EVENT_PLAYER_LEAVE_TEAM_BASE

ts
readonly static GAME_EVENT_PLAYER_LEAVE_TEAM_BASE: 22;

Engine enum value for game_messages.GAME_EVENT_PLAYER_LEAVE_TEAM_BASE.


GAME_EVENT_PLAYER_READY

ts
readonly static GAME_EVENT_PLAYER_READY: 0;

Engine enum value for game_messages.GAME_EVENT_PLAYER_READY.


GAME_EVENT_ROUND_END

ts
readonly static GAME_EVENT_ROUND_END: 15;

Engine enum value for game_messages.GAME_EVENT_ROUND_END.


GAME_EVENT_ROUND_STARTED

ts
readonly static GAME_EVENT_ROUND_STARTED: 14;

Engine enum value for game_messages.GAME_EVENT_ROUND_STARTED.


GAME_EVENT_SCRIPT_BEGINS_FROM

ts
readonly static GAME_EVENT_SCRIPT_BEGINS_FROM: 46;

Engine enum value for game_messages.GAME_EVENT_SCRIPT_BEGINS_FROM.


GAME_EVENT_SKIN_MENU_CLOSED

ts
readonly static GAME_EVENT_SKIN_MENU_CLOSED: 25;

Engine enum value for game_messages.GAME_EVENT_SKIN_MENU_CLOSED.


GAME_EVENT_TEAM_MENU_CLOSED

ts
readonly static GAME_EVENT_TEAM_MENU_CLOSED: 24;

Engine enum value for game_messages.GAME_EVENT_TEAM_MENU_CLOSED.