Appearance
type TXR_GAME_TYPE = EnumeratedStaticsValues<typeof GAME_TYPE>;
Legacy game type constants exposed through the GAME_TYPE Lua class.
GAME_TYPE
GAME_TYPE.GAME_* values are UI/menu constants and are not the same set as the EGameIDs bitmask values returned by level.game_id().
GAME_TYPE.GAME_*
EGameIDs
level.game_id()