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Type Alias: TXR_snd_type

ts
type TXR_snd_type = EnumeratedStaticsValues<typeof snd_type>;

AI sound category bitmask used by sound memory, callbacks, and sound actions.

Source

src/xrGame/script_sound_action_script.cpp, snd_type.sound_types enum.

Remarks

Values combine a broad owner category such as weapon, monster, or world with a concrete event such as shoot, die, or object_collide. Use snd_type.no_sound when no AI sound category should be emitted.