Skip to content

Class: GAME_TYPE ​

Game type constants used by menu and multiplayer scripts.

Source ​

C++ class GAME_TYPE

Custom Constructor ​

GAME_TYPE

Constructors ​

Constructor ​

ts
new GAME_TYPE(): GAME_TYPE;

Returns ​

GAME_TYPE

Properties ​

eGameIDArtefactHunt ​

ts
readonly static eGameIDArtefactHunt: 8;

Engine enum value for GAME_TYPE.eGameIDArtefactHunt.


eGameIDCaptureTheArtefact ​

ts
readonly static eGameIDCaptureTheArtefact: 16;

Engine enum value for GAME_TYPE.eGameIDCaptureTheArtefact.


eGameIDDeathmatch ​

ts
readonly static eGameIDDeathmatch: 2;

Engine enum value for GAME_TYPE.eGameIDDeathmatch.


eGameIDTeamDeathmatch ​

ts
readonly static eGameIDTeamDeathmatch: 4;

Engine enum value for GAME_TYPE.eGameIDTeamDeathmatch.


GAME_ANY ​

ts
readonly static GAME_ANY: 0;

Engine enum value for GAME_TYPE.GAME_ANY.


GAME_ARTEFACTHUNT ​

ts
readonly static GAME_ARTEFACTHUNT: 7;

Engine enum value for GAME_TYPE.GAME_ARTEFACTHUNT.


GAME_CAPTURETHEARTEFACT ​

ts
readonly static GAME_CAPTURETHEARTEFACT: 8;

Engine enum value for GAME_TYPE.GAME_CAPTURETHEARTEFACT.


GAME_CS ​

ts
readonly static GAME_CS: 5;

Engine enum value for GAME_TYPE.GAME_CS.


GAME_DEATHMATCH ​

ts
readonly static GAME_DEATHMATCH: 2;

Engine enum value for GAME_TYPE.GAME_DEATHMATCH.


GAME_DUMMY ​

ts
readonly static GAME_DUMMY: 255;

Engine enum value for GAME_TYPE.GAME_DUMMY.


GAME_SINGLE ​

ts
readonly static GAME_SINGLE: 1;

Engine enum value for GAME_TYPE.GAME_SINGLE.


GAME_TEAMDEATHMATCH ​

ts
readonly static GAME_TEAMDEATHMATCH: 6;

Engine enum value for GAME_TYPE.GAME_TEAMDEATHMATCH.


GAME_UNKNOWN ​

ts
readonly static GAME_UNKNOWN: -1;

Engine enum value for GAME_TYPE.GAME_UNKNOWN.