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Class: MonsterSpace ​

Monster movement, animation, and sound constants.

Source ​

C++ class MonsterSpace

Custom Constructor ​

MonsterSpace

Remarks ​

These constants are grouped by the original engine namespace, not by TypeScript use site. Some values are used by stalker movement controllers, some by monsters, and head animation values are used by trader sound actions.

Constructors ​

Constructor ​

ts
new MonsterSpace(): MonsterSpace;

Returns ​

MonsterSpace

Properties ​

head_anim_angry ​

ts
readonly static head_anim_angry: 1;

Engine enum value for MonsterSpace.head_anim_angry.


head_anim_glad ​

ts
readonly static head_anim_glad: 2;

Engine enum value for MonsterSpace.head_anim_glad.


head_anim_kind ​

ts
readonly static head_anim_kind: 3;

Engine enum value for MonsterSpace.head_anim_kind.


head_anim_normal ​

ts
readonly static head_anim_normal: 0;

Engine enum value for MonsterSpace.head_anim_normal.


sound_script ​

ts
readonly static sound_script: 128;

Engine enum value for MonsterSpace.sound_script.