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Class: choose_type ​

Editor asset chooser mode constants.

Source ​

src/xrServerEntities/script_properties_list_helper_script.cpp, choose_type binding.

Custom Constructor ​

choose_type

Properties ​

compiler_shader ​

ts
readonly static compiler_shader: number;

custom ​

ts
readonly static custom: number;

engine_shader ​

ts
readonly static engine_shader: number;

entity ​

ts
readonly static entity: number;

game_animation ​

ts
readonly static game_animation: number;

game_motion ​

ts
readonly static game_motion: number;

library_object ​

ts
readonly static library_object: number;

light_animation ​

ts
readonly static light_animation: number;

material ​

ts
readonly static material: number;

particle_effect ​

ts
readonly static particle_effect: number;

particle_system ​

ts
readonly static particle_system: number;

skeleton_animations ​

ts
readonly static skeleton_animations: number;

skeleton_bones ​

ts
readonly static skeleton_bones: number;

sound_environment ​

ts
readonly static sound_environment: number;

sound_source ​

ts
readonly static sound_source: number;

spawn_item ​

ts
readonly static spawn_item: number;

texture ​

ts
readonly static texture: number;

visual ​

ts
readonly static visual: number;