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Class: MockAlifeObject

Mock base alife object implementation.

Extends

Extended by

Implements

  • cse_alife_object

Accessors

__name

Get Signature

ts
get __name(): string;
Returns

string

Implementation of

ts
cse_alife_object.__name

Inherited from

MockLuabindClass.__name


__name

Get Signature

ts
get static __name(): string;
Returns

string

Inherited from

MockLuabindClass.__name

Constructors

Constructor

ts
new MockAlifeObject(config?: 
  | string
  | IMockAlifeObjectConfig): MockAlifeObject;

Parameters

ParameterType
config| string | IMockAlifeObjectConfig

Returns

MockAlifeObject

Overrides

MockLuabindClass.constructor

Methods

can_save()

ts
can_save(): boolean;

Returns

boolean

Whether this object should be saved.

Implementation of

ts
cse_alife_object.can_save

can_switch_offline()

Call Signature

ts
can_switch_offline(): boolean;
Returns

boolean

Whether this object may switch offline.

Implementation of
ts
cse_alife_object.can_switch_offline

Call Signature

ts
can_switch_offline(value: boolean): void;

Allow or block switching offline.

Parameters
ParameterTypeDescription
valuebooleanWhether offline switching is allowed.
Returns

void

Remarks

Sets the object's switch-offline flag; it does not switch the object immediately.

Implementation of
ts
cse_alife_object.can_switch_offline

can_switch_online()

Call Signature

ts
can_switch_online(): boolean;
Returns

boolean

Whether this object may switch online.

Implementation of
ts
cse_alife_object.can_switch_online

Call Signature

ts
can_switch_online(value: boolean): void;

Allow or block switching online.

Parameters
ParameterTypeDescription
valuebooleanWhether online switching is allowed.
Returns

void

Remarks

Sets the object's switch-online flag; it does not switch the object immediately.

Implementation of
ts
cse_alife_object.can_switch_online

clsid()

ts
clsid(): TXR_class_id;

Returns

TXR_class_id

Engine class id.

Implementation of

ts
cse_alife_object.clsid

FillProps()

ts
FillProps(_pref: string, _items: prop_item_vec): void;

Fill editor property rows for this object.

Parameters

ParameterType
_prefstring
_itemsprop_item_vec

Returns

void

Implementation of

ts
cse_alife_object.FillProps

init()

ts
init(): cse_alife_object;

Initialize the ALife object and return its abstract base.

Returns

cse_alife_object

Initialized abstract entity.

Implementation of

ts
cse_alife_object.init

interactive()

ts
interactive(): boolean;

Returns

boolean

Whether the object is interactive.

Implementation of

ts
cse_alife_object.interactive

keep_saved_data_anyway()

ts
keep_saved_data_anyway(): boolean;

Returns

boolean


move_offline()

Call Signature

ts
move_offline(): boolean;
Returns

boolean

Whether the object should move while offline.

Implementation of
ts
cse_alife_object.move_offline

Call Signature

ts
move_offline(value: boolean): void;

Set whether the object should move while offline.

Parameters
ParameterTypeDescription
valuebooleanWhether offline movement is enabled.
Returns

void

Implementation of
ts
cse_alife_object.move_offline

name()

ts
name<T>(): T;

Type Parameters

Type Parameter
T extends string

Returns

T

Runtime object name.

Implementation of

ts
cse_alife_object.name

on_before_register()

ts
on_before_register(): void;

Returns

void


on_register()

ts
on_register(): void;

Returns

void


on_spawn()

ts
on_spawn(): void;

Returns

void


on_unregister()

ts
on_unregister(): void;

Returns

void


section_name()

ts
section_name<T>(): T;

Type Parameters

Type Parameter
T extends string

Returns

T

Spawn section name.

Implementation of

ts
cse_alife_object.section_name

STATE_Read()

ts
STATE_Read(packet: net_packet, size: number): void;

Read a state packet into this object.

Parameters

ParameterTypeDescription
packetnet_packetSource network packet.
sizenumberSerialized state size.

Returns

void

Remarks

Use only with packets written for the same server object class and state format.

Implementation of

ts
cse_alife_object.STATE_Read

STATE_Write()

ts
STATE_Write(packet: net_packet): void;

Write a state packet from this object.

Parameters

ParameterTypeDescription
packetnet_packetTarget network packet.

Returns

void

Implementation of

ts
cse_alife_object.STATE_Write

UPDATE_Read()

ts
UPDATE_Read(packet: net_packet): void;

Read an update packet into this object.

Parameters

ParameterTypeDescription
packetnet_packetSource network packet.

Returns

void

Remarks

Use only with packets written for the same server object class and update format.

Implementation of

ts
cse_alife_object.UPDATE_Read

UPDATE_Write()

ts
UPDATE_Write(packet: net_packet): void;

Write an update packet from this object.

Parameters

ParameterTypeDescription
packetnet_packetTarget network packet.

Returns

void

Implementation of

ts
cse_alife_object.UPDATE_Write

use_ai_locations()

ts
use_ai_locations(value: boolean): void;

Enable or disable AI location graph use.

Parameters

ParameterTypeDescription
valuebooleanWhether AI locations should be used.

Returns

void

Implementation of

ts
cse_alife_object.use_ai_locations

used_ai_locations()

ts
used_ai_locations(): boolean;

Returns

boolean

Whether the object uses AI location graph data.

Implementation of

ts
cse_alife_object.used_ai_locations

visible_for_map()

Call Signature

ts
visible_for_map(): boolean;
Returns

boolean

Whether the object is visible on the map.

Implementation of
ts
cse_alife_object.visible_for_map

Call Signature

ts
visible_for_map(value: boolean): void;

Set whether the object is visible on the map.

Parameters
ParameterTypeDescription
valuebooleanWhether the object should be shown on the map.
Returns

void

Implementation of
ts
cse_alife_object.visible_for_map

create()

ts
static create(config?: IMockAlifeObjectConfig): MockAlifeObject;

Parameters

ParameterType
configIMockAlifeObjectConfig

Returns

MockAlifeObject

Overrides

MockLuabindClass.create


mock()

ts
static mock(config?: IMockAlifeObjectConfig): cse_alife_object;

Parameters

ParameterType
configIMockAlifeObjectConfig

Returns

cse_alife_object

Overrides

MockLuabindClass.mock


mockWithClassId()

ts
static mockWithClassId(classId: number): cse_alife_object;

Parameters

ParameterType
classIdnumber

Returns

cse_alife_object


toMock()

ts
static toMock(object: cse_alife_object): MockAlifeObject;

Parameters

ParameterType
objectcse_alife_object

Returns

MockAlifeObject

Properties

alive

ts
alive: Mock<() => boolean>;

angle

ts
angle: vector;

Server-side orientation angles.

Implementation of

ts
cse_alife_object.angle

canSave

ts
canSave: boolean;

canSwitchOffline

ts
canSwitchOffline: boolean;

canSwitchOnline

ts
canSwitchOnline: boolean;

classId

ts
classId: TXR_class_id;

clear_smart_terrain

ts
clear_smart_terrain: Mock<UnknownFunction>;

community

ts
community: <T>() => T;

Type Parameters

Type ParameterDefault type
T extends stringstring

Returns

T


id

ts
id: number;

Server object id.

Implementation of

ts
cse_alife_object.id

isInteractive

ts
isInteractive: boolean;

isVisibleForMap

ts
isVisibleForMap: boolean;

m_game_vertex_id

ts
m_game_vertex_id: number;

Game graph vertex used by ALife simulation.

Implementation of

ts
cse_alife_object.m_game_vertex_id

m_level_vertex_id

ts
m_level_vertex_id: number;

Level graph vertex used by ALife simulation.

Implementation of

ts
cse_alife_object.m_level_vertex_id

m_story_id

ts
m_story_id: number;

Always numeric value. Returns maximal u32 (4294967295) value if object has no story id.

Implementation of

ts
cse_alife_object.m_story_id

objectAlive

ts
objectAlive: boolean;

objectCommunity

ts
objectCommunity: string;

objectName

ts
objectName: string;

online

ts
online: boolean;

Whether server object has client representation and is in online mode.

Implementation of

ts
cse_alife_object.online

parent_id

ts
parent_id: number;

Parent server object id, or 65535 when there is no parent.

Implementation of

ts
cse_alife_object.parent_id

position

ts
position: vector;

Server-side world position.

Implementation of

ts
cse_alife_object.position

script_version

ts
script_version: number;

Script data version stored with this object.

Implementation of

ts
cse_alife_object.script_version

section

ts
section: string;

shouldMoveOffline

ts
shouldMoveOffline: boolean;

spawn_ini

ts
spawn_ini: Mock<() => ini_file | null>;

Returns

Spawn ini attached to this object, if any.

Implementation of

ts
cse_alife_object.spawn_ini

spawnIni

ts
spawnIni: ini_file | null;

update

ts
update: Mock<UnknownFunction>;

Run the server-side ALife update for this object.

Implementation of

ts
cse_alife_object.update

usesAiLocations

ts
usesAiLocations: boolean;