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Class: MockCUI3tButton

Mock CUI button.

Extends

Extended by

Implements

  • CUI3tButton

Accessors

__name

Get Signature

ts
get __name(): string;
Returns

string

Implementation of

ts
CUI3tButton.__name

Inherited from

MockCUIStatic.__name


__name

Get Signature

ts
get static __name(): string;
Returns

string

Inherited from

MockCUIStatic.__name

Constructors

Constructor

ts
new MockCUI3tButton(): MockCUI3tButton;

Returns

MockCUI3tButton

Inherited from

MockCUIStatic.constructor

Methods

GetHeight()

ts
GetHeight(): number;

Returns

number

Window height.

Implementation of

ts
CUI3tButton.GetHeight

Inherited from

MockCUIStatic.GetHeight


GetWidth()

ts
GetWidth(): number;

Returns

number

Window width.

Implementation of

ts
CUI3tButton.GetWidth

Inherited from

MockCUIStatic.GetWidth


OnKeyboard()

ts
OnKeyboard(): boolean;

Returns

boolean

Inherited from

MockCUIStatic.OnKeyboard


Show()

ts
Show(isShown: boolean): void;

Show or hide the window.

Parameters

ParameterType
isShownboolean

Returns

void

Remarks

Visibility does not attach, detach, enable, or disable the window.

Implementation of

ts
CUI3tButton.Show

Inherited from

MockCUIStatic.Show


create()

ts
static create(): MockCUI3tButton;

Returns

MockCUI3tButton

Overrides

MockCUIStatic.create


mock()

ts
static mock(): CUI3tButton;

Returns

CUI3tButton

Overrides

MockCUIStatic.mock

Properties

AttachChild

ts
AttachChild: Mock<(window: CUIWindow) => void>;

Attach a child window.

Remarks

The Lua binding adopts child; after attachment, treat the parent as owning its lifetime.

Param

child

Child window.

Implementation of

ts
CUI3tButton.AttachChild

Inherited from

MockCUIStatic.AttachChild


children

ts
children: CUIWindow[] = [];

Inherited from

MockCUIStatic.children


DetachChild

ts
DetachChild: Mock<(window: CUIWindow) => void>;

Detach a child window.

Remarks

Detaching removes the parent relation. It does not reinitialize the window or attach it elsewhere.

Param

child

Child window.

Implementation of

ts
CUI3tButton.DetachChild

Inherited from

MockCUIStatic.DetachChild


Enable

ts
Enable: Mock<(isEnabled: boolean) => void>;

Enable or disable interaction.

Remarks

Enabled state and visibility are separate. Hidden controls can still be enabled.

Param

is_enabled

Whether the window should be enabled.

Implementation of

ts
CUI3tButton.Enable

Inherited from

MockCUIStatic.Enable


focusReceiveTime

ts
focusReceiveTime: number = 0;

Inherited from

MockCUIStatic.focusReceiveTime


FocusReceiveTime

ts
FocusReceiveTime: Mock<() => number>;

Returns

Level time when this window received focus.

Implementation of

ts
CUI3tButton.FocusReceiveTime

Inherited from

MockCUIStatic.FocusReceiveTime


GetAbsoluteRect

ts
GetAbsoluteRect: Mock<() => Frect>;

Returns

Window rectangle in screen coordinates.

Implementation of

ts
CUI3tButton.GetAbsoluteRect

Inherited from

MockCUIStatic.GetAbsoluteRect


GetColor

ts
GetColor: Mock<() => number>;

Returns

Texture color.

Implementation of

ts
CUI3tButton.GetColor

Inherited from

MockCUIStatic.GetColor


GetFont

ts
GetFont: Mock<() => CGameFont>;

Get the font assigned to this window.

Remarks

Text controls need a font assigned before drawing custom text reliably.

Returns

Font assigned to this window.

Implementation of

ts
CUI3tButton.GetFont

Inherited from

MockCUIStatic.GetFont


GetHeading

ts
GetHeading: Mock<() => number>;

Returns

Heading angle.

Implementation of

ts
CUI3tButton.GetHeading

Inherited from

MockCUIStatic.GetHeading


GetMouseX

ts
GetMouseX: Mock<() => number>;

Get cursor X coordinate stored on this window.

Since

OpenXRay 2026-01-01, e3b0e3c5, PR #2028

Source

src/xrUICore/ui_export_script.cpp, CUIWindow.GetMouseX binding.

Returns

Current cursor X coordinate.

Implementation of

ts
CUI3tButton.GetMouseX

Inherited from

MockCUIStatic.GetMouseX


GetMouseY

ts
GetMouseY: Mock<() => number>;

Get cursor Y coordinate stored on this window.

Since

OpenXRay 2026-01-01, e3b0e3c5, PR #2028

Source

src/xrUICore/ui_export_script.cpp, CUIWindow.GetMouseY binding.

Returns

Current cursor Y coordinate.

Implementation of

ts
CUI3tButton.GetMouseY

Inherited from

MockCUIStatic.GetMouseY


GetOriginalRect

ts
GetOriginalRect: Mock<() => Frect>;

Returns

Original texture rectangle.

Implementation of

ts
CUI3tButton.GetOriginalRect

Inherited from

MockCUIStatic.GetOriginalRect


GetStretchTexture

ts
GetStretchTexture: Mock<() => boolean>;

Returns

Whether texture stretching is enabled.

Implementation of

ts
CUI3tButton.GetStretchTexture

Inherited from

MockCUIStatic.GetStretchTexture


GetText

ts
GetText: Mock<() => string>;

Returns

Current text.

Implementation of

ts
CUI3tButton.GetText

Inherited from

MockCUIStatic.GetText


GetTextAlign

ts
GetTextAlign: Mock<() => number>;

Returns

Text alignment id.

Implementation of

ts
CUI3tButton.GetTextAlign

Inherited from

MockCUIStatic.GetTextAlign


GetTextureColor

ts
GetTextureColor: Mock<() => number>;

Returns

Texture color.

Implementation of

ts
CUI3tButton.GetTextureColor

Inherited from

MockCUIStatic.GetTextureColor


GetTextureRect

ts
GetTextureRect: Mock<() => Frect>;

Returns

Texture rectangle.

Implementation of

ts
CUI3tButton.GetTextureRect

Inherited from

MockCUIStatic.GetTextureRect


GetTextX

ts
GetTextX: Mock<() => number>;

Returns

Text X offset.

Implementation of

ts
CUI3tButton.GetTextX

Inherited from

MockCUIStatic.GetTextX


GetTextY

ts
GetTextY: Mock<() => number>;

Returns

Text Y offset.

Implementation of

ts
CUI3tButton.GetTextY

Inherited from

MockCUIStatic.GetTextY


GetWndPos

ts
GetWndPos: Mock<() => vector2>;

Returns

Window position relative to its parent.

Implementation of

ts
CUI3tButton.GetWndPos

Inherited from

MockCUIStatic.GetWndPos


heading

ts
heading: number = 0;

Inherited from

MockCUIStatic.heading


Init

ts
Init: Mock<(rectOrX: number | Frect, y?: number, width?: number, height?: number) => void>;

Initialize window rectangle.

Param

frect

Window rectangle.

Implementation of

ts
CUI3tButton.Init

Inherited from

MockCUIStatic.Init


InitTexture

ts
InitTexture: Mock<(texture: string) => void>;

Assign texture by atlas id.

Param

texture

Texture id.

Implementation of

ts
CUI3tButton.InitTexture

Inherited from

MockCUIStatic.InitTexture


InitTextureEx

ts
InitTextureEx: Mock<(texture: string, shader: string) => void>;

Assign texture and shader by name.

Param

first

Texture id.

Param

second

Shader id.

Implementation of

ts
CUI3tButton.InitTextureEx

Inherited from

MockCUIStatic.InitTextureEx


isAutoDelete

ts
isAutoDelete: boolean = false;

Inherited from

MockCUIStatic.isAutoDelete


IsAutoDelete

ts
IsAutoDelete: Mock<() => boolean>;

Returns

Whether the engine owns and deletes this window with its parent.

Implementation of

ts
CUI3tButton.IsAutoDelete

Inherited from

MockCUIStatic.IsAutoDelete


IsCursorOverWindow

ts
IsCursorOverWindow: Mock<() => boolean>;

Returns

Whether the UI cursor is currently over this window.

Implementation of

ts
CUI3tButton.IsCursorOverWindow

Inherited from

MockCUIStatic.IsCursorOverWindow


isEnabled

ts
isEnabled: boolean = false;

Inherited from

MockCUIStatic.isEnabled


IsEnabled

ts
IsEnabled: Mock<() => boolean>;

Returns

Whether the window accepts interaction.

Implementation of

ts
CUI3tButton.IsEnabled

Inherited from

MockCUIStatic.IsEnabled


isPostProcessMode

ts
isPostProcessMode: boolean = false;

Inherited from

MockCUIStatic.isPostProcessMode


isShown

ts
isShown: boolean = false;

Inherited from

MockCUIStatic.isShown


IsShown

ts
IsShown: Mock<() => boolean>;

Returns

Whether the window is visible.

Implementation of

ts
CUI3tButton.IsShown

Inherited from

MockCUIStatic.IsShown


mouseX

ts
mouseX: number = 0;

Inherited from

MockCUIStatic.mouseX


mouseY

ts
mouseY: number = 0;

Inherited from

MockCUIStatic.mouseY


originalRect

ts
originalRect: Frect;

Inherited from

MockCUIStatic.originalRect


ResetPPMode

ts
ResetPPMode: Mock<() => void>;

Disable post-process mode for this window.

Remarks

Pair with CUIWindow.SetPPMode when a window no longer needs post-process rendering.

Implementation of

ts
CUI3tButton.ResetPPMode

Inherited from

MockCUIStatic.ResetPPMode


SetAutoDelete

ts
SetAutoDelete: Mock<(isAutoDelete: boolean) => void>;

Set whether the parent owns this child window.

Remarks

Use this for script-created windows that are attached to a parent and should be cleaned up with the UI tree.

Param

auto_delete

Whether the engine should delete the child automatically.

Implementation of

ts
CUI3tButton.SetAutoDelete

Inherited from

MockCUIStatic.SetAutoDelete


SetColor

ts
SetColor: Mock<(color: number) => void>;

Set texture color.

Param

color

ARGB color.

Implementation of

ts
CUI3tButton.SetColor

Inherited from

MockCUIStatic.SetColor


SetElipsis

ts
SetElipsis: Mock<UnknownFunction>;

Configure text ellipsis.

Param

a

Ellipsis mode.

Param

b

Indent.

Implementation of

ts
CUI3tButton.SetElipsis

Inherited from

MockCUIStatic.SetElipsis


SetFont

ts
SetFont: Mock<(font: CGameFont) => void>;

Set the font used by this window.

Param

font

Font object.

Implementation of

ts
CUI3tButton.SetFont

Inherited from

MockCUIStatic.SetFont


SetHeading

ts
SetHeading: Mock<(heading: number) => void>;

Set heading angle.

Param

number

Heading angle.

Implementation of

ts
CUI3tButton.SetHeading

Inherited from

MockCUIStatic.SetHeading


SetHeight

ts
SetHeight: Mock<(height: number) => void>;

Set window height.

Param

height

New height.

Implementation of

ts
CUI3tButton.SetHeight

Inherited from

MockCUIStatic.SetHeight


SetOriginalRect

ts
SetOriginalRect: Mock<(rect: Frect) => void>;

Set original texture rectangle.

Param

frect

Original rectangle.

Implementation of

ts
CUI3tButton.SetOriginalRect

Inherited from

MockCUIStatic.SetOriginalRect


SetPPMode

ts
SetPPMode: Mock<() => void>;

Enable post-process mode for this window.

Remarks

Use for windows meant to be drawn through the post-process UI path, and reset it when the window returns to normal UI rendering.

Implementation of

ts
CUI3tButton.SetPPMode

Inherited from

MockCUIStatic.SetPPMode


SetStretchTexture

ts
SetStretchTexture: Mock<(stretch: boolean) => void>;

Enable or disable texture stretching.

Param

stretch

Whether texture should stretch to the window rect.

Implementation of

ts
CUI3tButton.SetStretchTexture

Inherited from

MockCUIStatic.SetStretchTexture


SetText

ts
SetText: Mock<(text: string) => void>;

Set raw text.

Param

text

Text value.

Implementation of

ts
CUI3tButton.SetText

Inherited from

MockCUIStatic.SetText


SetTextAlign

ts
SetTextAlign: Mock<(align: number) => void>;

Set text alignment.

Param

align

Alignment id.

Implementation of

ts
CUI3tButton.SetTextAlign

Inherited from

MockCUIStatic.SetTextAlign


SetTextColor

ts
SetTextColor: Mock<(a: number, r: number, g: number, b: number) => void>;

Set text color from color channels.

Param

a

Alpha channel.

Param

r

Red channel.

Param

g

Green channel.

Param

b

Blue channel.

Implementation of

ts
CUI3tButton.SetTextColor

Inherited from

MockCUIStatic.SetTextColor


SetTextST

ts
SetTextST: Mock<(text: string) => void>;

Set translated string-table text.

Param

string

String table id.

Implementation of

ts
CUI3tButton.SetTextST

Inherited from

MockCUIStatic.SetTextST


SetTextureColor

ts
SetTextureColor: Mock<(color: number) => void>;

Set texture color.

Param

color

ARGB color.

Implementation of

ts
CUI3tButton.SetTextureColor

Inherited from

MockCUIStatic.SetTextureColor


SetTextureOffset

ts
SetTextureOffset: Mock<(x: number, y: number) => void>;

Set texture drawing offset.

Param

x

X offset.

Param

y

Y offset.

Implementation of

ts
CUI3tButton.SetTextureOffset

Inherited from

MockCUIStatic.SetTextureOffset


SetTextureRect

ts
SetTextureRect: Mock<(rect: Frect) => void>;

Set source texture rectangle.

Param

frect

Texture rectangle.

Implementation of

ts
CUI3tButton.SetTextureRect

Inherited from

MockCUIStatic.SetTextureRect


SetTextX

ts
SetTextX: Mock<(x: number) => void>;

Set text X offset.

Param

x

X offset.

Implementation of

ts
CUI3tButton.SetTextX

Inherited from

MockCUIStatic.SetTextX


SetTextY

ts
SetTextY: Mock<(y: number) => void>;

Set text Y offset.

Param

x

Y offset.

Implementation of

ts
CUI3tButton.SetTextY

Inherited from

MockCUIStatic.SetTextY


SetWidth

ts
SetWidth: Mock<(width: number) => void>;

Set window width.

Param

width

New width.

Implementation of

ts
CUI3tButton.SetWidth

Inherited from

MockCUIStatic.SetWidth


SetWindowName

ts
SetWindowName: Mock<(name: string) => void>;

Set debug/window name.

Param

name

Window name.

Implementation of

ts
CUI3tButton.SetWindowName

Inherited from

MockCUIStatic.SetWindowName


SetWndPos

ts
SetWndPos: Mock<(positionOrX: number | vector2, y?: number) => void>;

Set window position.

Param

vector2

New position.

Implementation of

ts
CUI3tButton.SetWndPos

Inherited from

MockCUIStatic.SetWndPos


SetWndRect

ts
SetWndRect: Mock<(rectOrX: number | Frect, y?: number, width?: number, height?: number) => void>;

Set window rectangle.

Param

rect

New rectangle.

Implementation of

ts
CUI3tButton.SetWndRect

Inherited from

MockCUIStatic.SetWndRect


SetWndSize

ts
SetWndSize: Mock<(sizeOrWidth: number | vector2, height?: number) => void>;

Set window size.

Param

vector2

New size.

Implementation of

ts
CUI3tButton.SetWndSize

Inherited from

MockCUIStatic.SetWndSize


shader

ts
shader: string | null = null;

Inherited from

MockCUIStatic.shader


stretchTexture

ts
stretchTexture: boolean = false;

Inherited from

MockCUIStatic.stretchTexture


text

ts
text: string = "";

Inherited from

MockCUIStatic.text


textAlign

ts
textAlign: number = 0;

Inherited from

MockCUIStatic.textAlign


textColor

ts
textColor: number = 0xffffffff;

Inherited from

MockCUIStatic.textColor


textControl

ts
textControl: CUILines;

Inherited from

MockCUIStatic.textControl


TextControl

ts
TextControl: Mock<() => CUILines>;

Returns

Text line controller.

Implementation of

ts
CUI3tButton.TextControl

Inherited from

MockCUIStatic.TextControl


texture

ts
texture: string | null = null;

Inherited from

MockCUIStatic.texture


textureColor

ts
textureColor: number = 0xffffffff;

Inherited from

MockCUIStatic.textureColor


textureOffsetX

ts
textureOffsetX: number = 0;

Inherited from

MockCUIStatic.textureOffsetX


textureOffsetY

ts
textureOffsetY: number = 0;

Inherited from

MockCUIStatic.textureOffsetY


textureRect

ts
textureRect: Frect;

Inherited from

MockCUIStatic.textureRect


textX

ts
textX: number = 0;

Inherited from

MockCUIStatic.textX


textY

ts
textY: number = 0;

Inherited from

MockCUIStatic.textY


windowFont

ts
windowFont: CGameFont | null = null;

Inherited from

MockCUIStatic.windowFont


windowName

ts
windowName: string | null = null;

Inherited from

MockCUIStatic.windowName


WindowName

ts
WindowName: Mock<() => string>;

Returns

Window name.

Implementation of

ts
CUI3tButton.WindowName

Inherited from

MockCUIStatic.WindowName


windowPosition

ts
windowPosition: vector2;

Inherited from

MockCUIStatic.windowPosition


windowRect

ts
windowRect: Frect | null = null;

Inherited from

MockCUIStatic.windowRect


windowSize

ts
windowSize: vector2;

Inherited from

MockCUIStatic.windowSize