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Class: MockCUIStatic

Mock CUI static.

Extends

Extended by

Implements

  • CUIStatic

Accessors

__name

Get Signature

ts
get __name(): string;
Returns

string

Implementation of

ts
CUIStatic.__name

Inherited from

MockCUIWindow.__name


__name

Get Signature

ts
get static __name(): string;
Returns

string

Inherited from

MockCUIWindow.__name

Constructors

Constructor

ts
new MockCUIStatic(): MockCUIStatic;

Returns

MockCUIStatic

Inherited from

MockCUIWindow.constructor

Methods

GetHeight()

ts
GetHeight(): number;

Returns

number

Window height.

Implementation of

ts
CUIStatic.GetHeight

Inherited from

MockCUIWindow.GetHeight


GetWidth()

ts
GetWidth(): number;

Returns

number

Window width.

Implementation of

ts
CUIStatic.GetWidth

Inherited from

MockCUIWindow.GetWidth


OnKeyboard()

ts
OnKeyboard(): boolean;

Returns

boolean

Inherited from

MockCUIWindow.OnKeyboard


Show()

ts
Show(isShown: boolean): void;

Show or hide the window.

Parameters

ParameterType
isShownboolean

Returns

void

Remarks

Visibility does not attach, detach, enable, or disable the window.

Implementation of

ts
CUIStatic.Show

Inherited from

MockCUIWindow.Show


create()

ts
static create(): MockCUIStatic;

Returns

MockCUIStatic

Overrides

MockCUIWindow.create


mock()

ts
static mock(): CUIStatic;

Returns

CUIStatic

Overrides

MockCUIWindow.mock

Properties

AttachChild

ts
AttachChild: Mock<(window: CUIWindow) => void>;

Attach a child window.

Remarks

The Lua binding adopts child; after attachment, treat the parent as owning its lifetime.

Param

child

Child window.

Implementation of

ts
CUIStatic.AttachChild

Inherited from

MockCUIWindow.AttachChild


children

ts
children: CUIWindow[] = [];

Inherited from

MockCUIWindow.children


DetachChild

ts
DetachChild: Mock<(window: CUIWindow) => void>;

Detach a child window.

Remarks

Detaching removes the parent relation. It does not reinitialize the window or attach it elsewhere.

Param

child

Child window.

Implementation of

ts
CUIStatic.DetachChild

Inherited from

MockCUIWindow.DetachChild


Enable

ts
Enable: Mock<(isEnabled: boolean) => void>;

Enable or disable interaction.

Remarks

Enabled state and visibility are separate. Hidden controls can still be enabled.

Param

is_enabled

Whether the window should be enabled.

Implementation of

ts
CUIStatic.Enable

Inherited from

MockCUIWindow.Enable


focusReceiveTime

ts
focusReceiveTime: number = 0;

Inherited from

MockCUIWindow.focusReceiveTime


FocusReceiveTime

ts
FocusReceiveTime: Mock<() => number>;

Returns

Level time when this window received focus.

Implementation of

ts
CUIStatic.FocusReceiveTime

Inherited from

MockCUIWindow.FocusReceiveTime


GetAbsoluteRect

ts
GetAbsoluteRect: Mock<() => Frect>;

Returns

Window rectangle in screen coordinates.

Implementation of

ts
CUIStatic.GetAbsoluteRect

Inherited from

MockCUIWindow.GetAbsoluteRect


GetColor

ts
GetColor: Mock<() => number>;

Returns

Texture color.

Implementation of

ts
CUIStatic.GetColor

GetFont

ts
GetFont: Mock<() => CGameFont>;

Get the font assigned to this window.

Remarks

Text controls need a font assigned before drawing custom text reliably.

Returns

Font assigned to this window.

Implementation of

ts
CUIStatic.GetFont

Inherited from

MockCUIWindow.GetFont


GetHeading

ts
GetHeading: Mock<() => number>;

Returns

Heading angle.

Implementation of

ts
CUIStatic.GetHeading

GetMouseX

ts
GetMouseX: Mock<() => number>;

Get cursor X coordinate stored on this window.

Since

OpenXRay 2026-01-01, e3b0e3c5, PR #2028

Source

src/xrUICore/ui_export_script.cpp, CUIWindow.GetMouseX binding.

Returns

Current cursor X coordinate.

Implementation of

ts
CUIStatic.GetMouseX

Inherited from

MockCUIWindow.GetMouseX


GetMouseY

ts
GetMouseY: Mock<() => number>;

Get cursor Y coordinate stored on this window.

Since

OpenXRay 2026-01-01, e3b0e3c5, PR #2028

Source

src/xrUICore/ui_export_script.cpp, CUIWindow.GetMouseY binding.

Returns

Current cursor Y coordinate.

Implementation of

ts
CUIStatic.GetMouseY

Inherited from

MockCUIWindow.GetMouseY


GetOriginalRect

ts
GetOriginalRect: Mock<() => Frect>;

Returns

Original texture rectangle.

Implementation of

ts
CUIStatic.GetOriginalRect

GetStretchTexture

ts
GetStretchTexture: Mock<() => boolean>;

Returns

Whether texture stretching is enabled.

Implementation of

ts
CUIStatic.GetStretchTexture

GetText

ts
GetText: Mock<() => string>;

Returns

Current text.

Implementation of

ts
CUIStatic.GetText

GetTextAlign

ts
GetTextAlign: Mock<() => number>;

Returns

Text alignment id.

Implementation of

ts
CUIStatic.GetTextAlign

GetTextureColor

ts
GetTextureColor: Mock<() => number>;

Returns

Texture color.

Implementation of

ts
CUIStatic.GetTextureColor

GetTextureRect

ts
GetTextureRect: Mock<() => Frect>;

Returns

Texture rectangle.

Implementation of

ts
CUIStatic.GetTextureRect

GetTextX

ts
GetTextX: Mock<() => number>;

Returns

Text X offset.

Implementation of

ts
CUIStatic.GetTextX

GetTextY

ts
GetTextY: Mock<() => number>;

Returns

Text Y offset.

Implementation of

ts
CUIStatic.GetTextY

GetWndPos

ts
GetWndPos: Mock<() => vector2>;

Returns

Window position relative to its parent.

Implementation of

ts
CUIStatic.GetWndPos

Inherited from

MockCUIWindow.GetWndPos


heading

ts
heading: number = 0;

Init

ts
Init: Mock<(rectOrX: number | Frect, y?: number, width?: number, height?: number) => void>;

Initialize window rectangle.

Param

frect

Window rectangle.

Implementation of

ts
CUIStatic.Init

Inherited from

MockCUIWindow.Init


InitTexture

ts
InitTexture: Mock<(texture: string) => void>;

Assign texture by atlas id.

Param

texture

Texture id.

Implementation of

ts
CUIStatic.InitTexture

InitTextureEx

ts
InitTextureEx: Mock<(texture: string, shader: string) => void>;

Assign texture and shader by name.

Param

first

Texture id.

Param

second

Shader id.

Implementation of

ts
CUIStatic.InitTextureEx

isAutoDelete

ts
isAutoDelete: boolean = false;

Inherited from

MockCUIWindow.isAutoDelete


IsAutoDelete

ts
IsAutoDelete: Mock<() => boolean>;

Returns

Whether the engine owns and deletes this window with its parent.

Implementation of

ts
CUIStatic.IsAutoDelete

Inherited from

MockCUIWindow.IsAutoDelete


IsCursorOverWindow

ts
IsCursorOverWindow: Mock<() => boolean>;

Returns

Whether the UI cursor is currently over this window.

Implementation of

ts
CUIStatic.IsCursorOverWindow

Inherited from

MockCUIWindow.IsCursorOverWindow


isEnabled

ts
isEnabled: boolean = false;

Inherited from

MockCUIWindow.isEnabled


IsEnabled

ts
IsEnabled: Mock<() => boolean>;

Returns

Whether the window accepts interaction.

Implementation of

ts
CUIStatic.IsEnabled

Inherited from

MockCUIWindow.IsEnabled


isPostProcessMode

ts
isPostProcessMode: boolean = false;

Inherited from

MockCUIWindow.isPostProcessMode


isShown

ts
isShown: boolean = false;

Inherited from

MockCUIWindow.isShown


IsShown

ts
IsShown: Mock<() => boolean>;

Returns

Whether the window is visible.

Implementation of

ts
CUIStatic.IsShown

Inherited from

MockCUIWindow.IsShown


mouseX

ts
mouseX: number = 0;

Inherited from

MockCUIWindow.mouseX


mouseY

ts
mouseY: number = 0;

Inherited from

MockCUIWindow.mouseY


originalRect

ts
originalRect: Frect;

ResetPPMode

ts
ResetPPMode: Mock<() => void>;

Disable post-process mode for this window.

Remarks

Pair with CUIWindow.SetPPMode when a window no longer needs post-process rendering.

Implementation of

ts
CUIStatic.ResetPPMode

Inherited from

MockCUIWindow.ResetPPMode


SetAutoDelete

ts
SetAutoDelete: Mock<(isAutoDelete: boolean) => void>;

Set whether the parent owns this child window.

Remarks

Use this for script-created windows that are attached to a parent and should be cleaned up with the UI tree.

Param

auto_delete

Whether the engine should delete the child automatically.

Implementation of

ts
CUIStatic.SetAutoDelete

Inherited from

MockCUIWindow.SetAutoDelete


SetColor

ts
SetColor: Mock<(color: number) => void>;

Set texture color.

Param

color

ARGB color.

Implementation of

ts
CUIStatic.SetColor

SetElipsis

ts
SetElipsis: Mock<UnknownFunction>;

Configure text ellipsis.

Param

a

Ellipsis mode.

Param

b

Indent.

Implementation of

ts
CUIStatic.SetElipsis

SetFont

ts
SetFont: Mock<(font: CGameFont) => void>;

Set the font used by this window.

Param

font

Font object.

Implementation of

ts
CUIStatic.SetFont

Inherited from

MockCUIWindow.SetFont


SetHeading

ts
SetHeading: Mock<(heading: number) => void>;

Set heading angle.

Param

number

Heading angle.

Implementation of

ts
CUIStatic.SetHeading

SetHeight

ts
SetHeight: Mock<(height: number) => void>;

Set window height.

Param

height

New height.

Implementation of

ts
CUIStatic.SetHeight

Inherited from

MockCUIWindow.SetHeight


SetOriginalRect

ts
SetOriginalRect: Mock<(rect: Frect) => void>;

Set original texture rectangle.

Param

frect

Original rectangle.

Implementation of

ts
CUIStatic.SetOriginalRect

SetPPMode

ts
SetPPMode: Mock<() => void>;

Enable post-process mode for this window.

Remarks

Use for windows meant to be drawn through the post-process UI path, and reset it when the window returns to normal UI rendering.

Implementation of

ts
CUIStatic.SetPPMode

Inherited from

MockCUIWindow.SetPPMode


SetStretchTexture

ts
SetStretchTexture: Mock<(stretch: boolean) => void>;

Enable or disable texture stretching.

Param

stretch

Whether texture should stretch to the window rect.

Implementation of

ts
CUIStatic.SetStretchTexture

SetText

ts
SetText: Mock<(text: string) => void>;

Set raw text.

Param

text

Text value.

Implementation of

ts
CUIStatic.SetText

SetTextAlign

ts
SetTextAlign: Mock<(align: number) => void>;

Set text alignment.

Param

align

Alignment id.

Implementation of

ts
CUIStatic.SetTextAlign

SetTextColor

ts
SetTextColor: Mock<(a: number, r: number, g: number, b: number) => void>;

Set text color from color channels.

Param

a

Alpha channel.

Param

r

Red channel.

Param

g

Green channel.

Param

b

Blue channel.

Implementation of

ts
CUIStatic.SetTextColor

SetTextST

ts
SetTextST: Mock<(text: string) => void>;

Set translated string-table text.

Param

string

String table id.

Implementation of

ts
CUIStatic.SetTextST

SetTextureColor

ts
SetTextureColor: Mock<(color: number) => void>;

Set texture color.

Param

color

ARGB color.

Implementation of

ts
CUIStatic.SetTextureColor

SetTextureOffset

ts
SetTextureOffset: Mock<(x: number, y: number) => void>;

Set texture drawing offset.

Param

x

X offset.

Param

y

Y offset.

Implementation of

ts
CUIStatic.SetTextureOffset

SetTextureRect

ts
SetTextureRect: Mock<(rect: Frect) => void>;

Set source texture rectangle.

Param

frect

Texture rectangle.

Implementation of

ts
CUIStatic.SetTextureRect

SetTextX

ts
SetTextX: Mock<(x: number) => void>;

Set text X offset.

Param

x

X offset.

Implementation of

ts
CUIStatic.SetTextX

SetTextY

ts
SetTextY: Mock<(y: number) => void>;

Set text Y offset.

Param

x

Y offset.

Implementation of

ts
CUIStatic.SetTextY

SetWidth

ts
SetWidth: Mock<(width: number) => void>;

Set window width.

Param

width

New width.

Implementation of

ts
CUIStatic.SetWidth

Inherited from

MockCUIWindow.SetWidth


SetWindowName

ts
SetWindowName: Mock<(name: string) => void>;

Set debug/window name.

Param

name

Window name.

Implementation of

ts
CUIStatic.SetWindowName

Inherited from

MockCUIWindow.SetWindowName


SetWndPos

ts
SetWndPos: Mock<(positionOrX: number | vector2, y?: number) => void>;

Set window position.

Param

vector2

New position.

Implementation of

ts
CUIStatic.SetWndPos

Inherited from

MockCUIWindow.SetWndPos


SetWndRect

ts
SetWndRect: Mock<(rectOrX: number | Frect, y?: number, width?: number, height?: number) => void>;

Set window rectangle.

Param

rect

New rectangle.

Implementation of

ts
CUIStatic.SetWndRect

Inherited from

MockCUIWindow.SetWndRect


SetWndSize

ts
SetWndSize: Mock<(sizeOrWidth: number | vector2, height?: number) => void>;

Set window size.

Param

vector2

New size.

Implementation of

ts
CUIStatic.SetWndSize

Inherited from

MockCUIWindow.SetWndSize


shader

ts
shader: string | null = null;

stretchTexture

ts
stretchTexture: boolean = false;

text

ts
text: string = "";

textAlign

ts
textAlign: number = 0;

textColor

ts
textColor: number = 0xffffffff;

textControl

ts
textControl: CUILines;

TextControl

ts
TextControl: Mock<() => CUILines>;

Returns

Text line controller.

Implementation of

ts
CUIStatic.TextControl

texture

ts
texture: string | null = null;

textureColor

ts
textureColor: number = 0xffffffff;

textureOffsetX

ts
textureOffsetX: number = 0;

textureOffsetY

ts
textureOffsetY: number = 0;

textureRect

ts
textureRect: Frect;

textX

ts
textX: number = 0;

textY

ts
textY: number = 0;

windowFont

ts
windowFont: CGameFont | null = null;

Inherited from

MockCUIWindow.windowFont


windowName

ts
windowName: string | null = null;

Inherited from

MockCUIWindow.windowName


WindowName

ts
WindowName: Mock<() => string>;

Returns

Window name.

Implementation of

ts
CUIStatic.WindowName

Inherited from

MockCUIWindow.WindowName


windowPosition

ts
windowPosition: vector2;

Inherited from

MockCUIWindow.windowPosition


windowRect

ts
windowRect: Frect | null = null;

Inherited from

MockCUIWindow.windowRect


windowSize

ts
windowSize: vector2;

Inherited from

MockCUIWindow.windowSize