Class: MonsterHitInfo
Hit context passed to monster combat callbacks.
Source
C++ class MonsterHitInfo
Custom Constructor
MonsterHitInfo
Extends
Properties
__name
ts
readonly __name: string;LuaBind instance constructor name.
Inherited from
direction
ts
direction: vector;Hit direction.
time
ts
time: number;Hit time.
who
ts
who: game_object;Object that caused the hit.
__name
ts
readonly static __name: string;LuaBind class constructor name.