Class: explosive
Explosive component shared by grenade and explosive item classes.
Source
src/xrGame/WeaponScript.cpp, explosive binding.
Custom Constructor
explosive
Remarks
Returned for objects that expose the native explosive component. Do not use it as a generic item wrapper.
Extends
Constructors
Constructor
ts
protected new explosive(): explosive;Engine-created explosive component.
Returns
explosive
Overrides
Methods
explode()
ts
explode(): void;Trigger the explosive immediately.
Returns
void
Remarks
Requires the owning object to still be alive in the engine object registry.
Properties
__name
ts
readonly __name: string;LuaBind instance constructor name.
Inherited from
__name
ts
readonly static __name: string;LuaBind class constructor name.