Class render_device

Source

C++ class render_device

Custom Constructor

render_device

Hierarchy

  • render_device

Constructors

Properties

aspect_ratio: number
cam_dir: vector
cam_pos: vector
cam_right: vector
cam_top: vector
f_time_delta: number
fov: number
frame: number
height: number
precache_frame: number
time_delta: number
width: number

Methods

  • Change game pause state.

    Parameters

    • paused: boolean

      whether game should be paused

    Returns void

  • Get current game timestamp.

    Returns number

    milliseconds from game start

    Example

    `29319`,`46297`
    

Generated using TypeDoc