Properties
Static
ambient
ambient: 128
Static
anomaly
anomaly: 268435456
Static
anomaly_idle
anomaly_idle: 268437504
Static
attack
attack: 8192
Static
bullet_hit
bullet_hit: 524288
Static
drop
drop: 33554432
Static
empty
empty: 1048576
Static
hide
hide: 16777216
Static
injure
injure: 65536
Static
item
item: 1073741824
Static
item_drop
item_drop: 1107296256
Static
item_hide
item_hide: 1090519040
Static
item_pick_up
item_pick_up: 1140850688
Static
item_take
item_take: 1082130432
Static
item_use
item_use: 1077936128
Static
monster
monster: 536870912
Static
monster_attack
monster_attack: 536879104
Static
monster_die
monster_die: 537001984
Static
monster_eat
monster_eat: 536875008
Static
monster_injure
monster_injure: 536936448
Static
monster_step
monster_step: 536903680
Static
monster_talk
monster_talk: 536887296
Static
no_sound
no_sound: 0
Static
object_break
object_break: 1024
Static
object_collide
object_collide: 512
Static
object_explode
object_explode: 256
Static
pick_up
pick_up: 67108864
Static
reload
reload: 262144
Static
shoot
shoot: 2097152
Static
take
take: 8388608
Static
weapon
weapon: -2147483648
Static
weapon_bullet_hit
weapon_bullet_hit: -2146959360
Static
weapon_empty
weapon_empty: -2146435072
Static
weapon_reload
weapon_reload: -2147221504
Static
weapon_shoot
weapon_shoot: -2145386496
Static
world
world: 134217728
Static
world_ambient
world_ambient: 134217856
Static
world_object_break
world_object_break: 134218752
Static
world_object_collide
world_object_collide: 134218240
Static
world_object_explode
world_object_explode: 134217984
Source
C++ class snd_type
Custom Constructor
snd_type