Staticambient
ambient: 128
Staticanomaly
anomaly: 268435456
Staticanomaly_idle
anomaly_idle: 268437504
Staticbullet_hit
bullet_hit: 524288
Staticempty
empty: 1048576
Staticinjure
injure: 65536
Staticitem
item: 1073741824
Staticitem_drop
item_drop: 1107296256
Staticitem_hide
item_hide: 1090519040
Staticitem_pick_up
item_pick_up: 1140850688
Staticitem_take
item_take: 1082130432
Staticitem_use
item_use: 1077936128
Staticmonster
monster: 536870912
Staticmonster_attack
monster_attack: 536879104
Staticmonster_die
monster_die: 537001984
Staticmonster_eat
monster_eat: 536875008
Staticmonster_injure
monster_injure: 536936448
Staticmonster_step
monster_step: 536903680
Staticmonster_talk
monster_talk: 536887296
Staticno_sound
no_sound: 0
Staticobject_break
object_break: 1024
Staticobject_collide
object_collide: 512
Staticobject_explode
object_explode: 256
Staticpick_up
pick_up: 67108864
Staticreload
reload: 262144
Staticshoot
shoot: 2097152
Staticweapon
weapon: -2147483648
Staticweapon_bullet_hit
weapon_bullet_hit: -2146959360
Staticweapon_empty
weapon_empty: -2146435072
Staticweapon_reload
weapon_reload: -2147221504
Staticweapon_shoot
weapon_shoot: -2145386496
Staticworld
world: 134217728
Staticworld_ambient
world_ambient: 134217856
Staticworld_object_break
world_object_break: 134218752
Staticworld_object_collide
world_object_collide: 134218240
Staticworld_object_explode
world_object_explode: 134217984
Source
C++ class snd_type
Custom Constructor
snd_type