Start
start_game starts the configured game executable.
npm run cli -- start_game
The executable path is resolved from the same game-path logic used by link, open_game_folder, logs, and
verify project. Configuration lives in cli/config.json under targets:
stalker_game_steam_id: Steam app id used for automatic detection;stalker_game_fallback_path: fallback game folder when Steam detection is not enough;stalker_app_path: executable name inside the game folder.
Typical workflow
npm run cli -- build --clean
npm run cli -- link
npm run cli -- start_game
Inputs and output
The command reads the configured game target and launches the executable from that folder. It does not rebuild scripts, copy gamedata, or wait for the engine process to finish.
Use it after build and link when you want to test the currently linked project output. Use logs after the game
starts if you need the script engine error output.
Failure notes
If the process does not start, run npm run cli -- verify project and check the resolved game folder and executable.
The command starts the executable asynchronously, so later runtime errors are written to the engine log rather than to
the CLI process.