Enhanced Location Progression
Enhanced location progression requires smart terrains to be discovered before some map and travel behavior can use
them.
The source lives under src/engine/extensions/enhanced_location_progression.
Default State
The extension exports:
export const name = "Enhanced location progression";
export const enabled = true;
It is enabled by default unless saved extension state overrides it.
Runtime Behavior
On registration, the extension sets:
mapDisplayConfig.REQUIRE_SMART_TERRAIN_VISIT = true;
This flag is checked by map display and travel code.
Map Spots
updateTerrainsMapSpotDisplay shows global terrain spots only when:
REQUIRE_SMART_TERRAIN_VISITis disabled; or- the actor has the
"<terrain>_visited"info portion.
Restrictor lifecycle code gives visited info portions when the actor reaches the matching restrictor.
Travel
TravelManager.isSmartAvailableToReach rejects smart terrain travel targets on the current level when
REQUIRE_SMART_TERRAIN_VISIT is enabled and the terrain has not been visited.
Save Data
This extension does not export save or load. It changes runtime config during extension registration.
Editing Notes
- Keep the progression toggle in
main.ts. - Check map and travel behavior together when changing this flag.
- Preserve visited info portion naming because other code checks
"<terrain>_visited".