🧰 Execution flow

todo;
todo;
todo;

Scripts execution flow

-> Game .exe start

  • Game files and core initialize
  • Main menu forms and scripts initialized, instance of main menu is created

-> New game start

  • Loading assets

  • Resolving globals, registering callbacks

  • Registering game server classes bindings

  • Registering and calling 'start' game callbacks

  • Registering scheme implementations

  • Reading all.spawn file, start spawning and creating items

  • Execute main game update loop

  • When items appear on client side, use ini files binders path and create new binder classes