🧰 Execution flow
todo;
todo;
todo;
Scripts execution flow
-> Game .exe start
- Game files and core initialize
- Main menu forms and scripts initialized, instance of main menu is created
-> New game start
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Loading assets
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Resolving globals, registering callbacks
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Registering game server classes bindings
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Registering and calling 'start' game callbacks
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Registering scheme implementations
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Reading all.spawn file, start spawning and creating items
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Execute main game update loop
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When items appear on client side, use ini files binders path and create new binder classes