sr_crow_spawner
Scheme to describe logics of crows spawner.
From time to time spawns crows for declared paths based on maximal possible crows count.
Listens for game update event and synchronizes count of spawned crows with count of maximal crows.
Expects to have only one crow spawner restrictor per level.
Type
Restrictor scheme.
ini parameters
❄️ max_crows_on_level
Maximal count of crows spawned on level at once
- Type:
number
- Default:
16
- Example:
10
❄️ spawn_path
Stringified list of patrols (paths) to spawn crows at.
- Type:
string
,list
- Default:
""
- Example:
pri_crow_spawn_1, pri_crow_spawn_2, pri_crow_spawn_3, pri_crow_spawn_4, pri_crow_spawn_5
Usage
- Create restrictor object in level editor
- Assign sr_crow_spawner section as active logic in
ltx
file
Examples
zat_crow_spawner.ltx
[logic]
active = sr_crow_spawner
[sr_crow_spawner]
max_crows_on_level = 7
spawn_path = zat_crow_spawn_1, zat_crow_spawn_2, zat_crow_spawn_3, zat_crow_spawn_4, zat_crow_spawn_5
jup_crow_spawner.ltx
[logic]
active = sr_crow_spawner
[sr_crow_spawner]
max_crows_on_level = 7
spawn_path = jup_crow_spawn_1, jup_crow_spawn_2, jup_crow_spawn_3, jup_crow_spawn_4, jup_crow_spawn_5