Class CHelicopter

Source

C++ class CHelicopter : CGameObject

Custom Constructor

CHelicopter

Hierarchy

Constructors

Properties

__name: string

Name of luabind class constructor.

__name: string

Name of luabind class instance constructor.

eAlive: 0
eBodyByPath: 0
eBodyToPoint: 1
eDead: 1
eEnemyEntity: 2
eEnemyNone: 0
eEnemyPoint: 1
eMovLanding: 4
eMovNone: 0
eMovPatrolPath: 2
eMovRoundPath: 3
eMovTakeOff: 5
eMovToPoint: 1
m_dead: boolean
m_exploded: boolean
m_flame_started: boolean
m_light_started: boolean
m_max_mgun_dist: number
m_max_rocket_dist: number
m_min_mgun_dist: number
m_min_rocket_dist: number
m_syncronize_rocket: boolean
m_time_between_rocket_attack: number
m_use_mgun_on_attack: boolean
m_use_rocket_on_attack: boolean

Methods

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