current game state ID.
Get object target aimed by crosshair.
Checks if object has map spot registered with provided selector.
game object id to check map spot
map spot type (icon type to display for the object)
whether object map spot with provided selector is registered
Remove object map spot if it exists. Checks if map spot is registered and then removes it in such case. There is no sense in checking object spot before calling removal since action will be duplicated.
game object id to check map spot
map spot type (icon type to display for the object)
Source
namespace level