Static
Readonly
__nameName of luabind class constructor.
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__nameName of luabind class instance constructor.
Object squad id, maximal u16 (65535) if no squad assigned.
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idReadonly
m_Readonly
m_Readonly
m_Always numeric value. Returns maximal u32 (4294967295) value if object has no story id.
Readonly
onlineWhether server object has client representation and is in online mode.
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parent_Readonly
script_Squad identifier that links squad and parent smart terrain.
Team (community) of the object. Defined in game_relations.ltx -> [game_relations] -> [communities].
Example: 8 is monster, 9 is stalker, 0 is actor, 4 is freedom
Generated using TypeDoc
Source
C++ class cse_alife_monster_rat : cse_alife_monster_abstract,cse_alife_inventory_item
Custom Constructor
cse_alife_monster_rat