Storage of object evaluators cached state for handling of in-game logic. Container for actions.
C++ class property_storage
property_storage
Static
Readonly
Name of luabind class constructor.
Name of luabind class instance constructor.
Get property evaluator value by id.
id
unique identifier of the world property
current value for provided id
if property is not declared in storage
Set property value in the storage.
value for provided id
Storage of object evaluators cached state for handling of in-game logic. Container for actions.
Source
C++ class property_storage
Custom Constructor
property_storage