Class property_storage

Storage of object evaluators cached state for handling of in-game logic. Container for actions.

Source

C++ class property_storage

Custom Constructor

property_storage

Hierarchy

Constructors

Properties

Methods

Constructors

Properties

__name: string

Name of luabind class constructor.

__name: string

Name of luabind class instance constructor.

Methods

  • Get property evaluator value by id.

    Parameters

    • id: number

      unique identifier of the world property

    Returns boolean

    current value for provided id

    Throws

    if property is not declared in storage

  • Set property value in the storage.

    Parameters

    • id: number

      unique identifier of the world property

    • value: boolean

      value for provided id

    Returns void

Generated using TypeDoc