Default constructor.
Copy constructor.
target world state to copy
Static
Readonly
__nameName of luabind class constructor.
Readonly
__nameName of luabind class instance constructor.
Set property for world state.
target property to add in world state
Check if provided state is subset of current one.
target state to check
whether current world state includes provided state
Get world property by id.
numeric if of the required property
property id/state based on provided id
Generated using TypeDoc
World state describing whole world state in action planning.
Overrides operators:
<
,==
Source
C++ class world_state
Custom Constructor
world_state